The November edition of Space Lander included the incorrect version of the full program listing which did not work correctly when typed into a real C64. The following is the corrected version of that program:
10 REM SPACE LANDER GAME (C64 BASIC)
20 PRINT CHR$(147)
40 PRINT CHR$(18)SPC(13)"SPACE LANDER"CHR$(146)
50 PRINT CHR$(13)SPC(5)"SPACE=THRUST O=LEFT P=RIGHT"
60 PRINT CHR$(13)SPC(10)"CHOOSE DIFFICULTY:"
70 PRINT CHR$(13)SPC(14)"1: EASY"
80 PRINT CHR$(13)SPC(14)"2: MEDIUM"
90 PRINT CHR$(13)SPC(14)"3: HARD"
100 GET C$ :IF C$ = ""THEN GOTO 100
110 REM TARGET SPEED (SETS DIFFICULTY)
120 IF C$ = "1" THEN TS=0.55
130 IF C$ = "2" THEN TS=0.5
140 IF C$ = "3" THEN TS=0.4
150 IF VAL(C$) <= 0 OR VAL(C$) > 3 THEN GOTO 100
150 PRINT CHR$(147)
160 GY=20 :REM GROUND IS ROW 20
170 GOSUB 570
190 X=20 :Y=1 :S=0.5 :T=0 :F=30 :G=0.15
210 REM STORE OLD VALUES
220 OX=X :OY=Y
230 GET C$ :REM MOVEMENT KEYS
240 IF C$="P" AND X < 39 THEN X=X+1
250 IF C$="O" AND X > 0 THEN X=X-1
260 REM THRUST
270 IF F > 0 AND C$=" " AND T < (G*2) THEN T=T+0.25
280 REM SPEED IS SPEED MINUS THRUST PLUS GRAVITY
290 REM BUT SPEED CAN NOT EXCEED 1
300 S=S-T+G
310 IF S > 1 THEN S=1
320 IF T > (G*2) THEN T=(G*2)
330 IF F > 0 AND T > 0 THEN F=F-1
340 IF T <= 0 THEN T=0
350 IF T > 0 THEN T=T-0.2
360 IF F = 0 THEN T = 0
370 REM HEIGHT IS PREVIOUS HEIGHT PLUS SPEED
380 Y=Y+S
390 IF Y < 1 THEN Y = 1
400 POKE 1031,32
410 PRINT CHR$(19)CHR$(18)"FUEL"CHR$(146)" ";F
420 PRINT CHR$(18)"SPEED"CHR$(146)" "; LEFT$(STR$(S),3);" "
430 PRINT CHR$(18)"THRUST"CHR$(146)" "; LEFT$(STR$(ABS(T)),3);" "
440 REM DETERMINE SUCCESS
450 IF Y >= GY THEN GOTO 610
460 REM OTHERWISE REPEAT
470 GOSUB 500
480 GOTO 210
500 REM ERASE THE SHIP
510 IFOX<>X OR OY<>Y AND INT(Y)<= GY THEN GOSUB 30000
520 REM DRAW THE SHIP
530 POKE 1024+(INT(Y)*40)+X,88
540 IF C$=" " AND Y < (GY) THEN POKE 1024+(INT(Y+1)*40)+X,22
550 RETURN
570 REM DRAW GROUND AND LANDING PAD
580 FOR I=0 TO 39
OKE 1024+GY*40+I,160:NEXT:REM DRAW GROUND
590 RETURN
600 REM SUCCESS OR FAILURE TEST (TS IS TARGET SPEED)
610 PRINT
620 IF S > TS THEN GOSUB 20000
630 IF S <= TS THEN PRINT "TOUCHDOWN!"
OKE 1024+(INT(Y)*40)+X,160
10000 PRINT "PLAY AGAIN?"
10010 GET C$ :REM WAIT FOR KEY PRESS
10020 IF C$ = "N" THEN END
10030 IF C$ = "Y" THEN GOTO 20
10040 GOTO 10010
20000 REM CRASH
20010 PRINT "OOF! SLOW DOWN! "
20020 POKE 1024+(INT(Y)*40)+X,42
OKE 1024+(INT(OY)*40)+X,42
20030 POKE 1024+(INT(Y)*40)+X+1,42
OKE 1024+(INT(Y)*40)+X-1,42
20040 RETURN
30000 REM ERASE THE SHIP
30010 POKE1024+(INT(OY)*40)+OX,32
OKE1024+(INT(OY+1)*40)+OX,32
30020 RETURN
10 REM SPACE LANDER GAME (C64 BASIC)
20 PRINT CHR$(147)
40 PRINT CHR$(18)SPC(13)"SPACE LANDER"CHR$(146)
50 PRINT CHR$(13)SPC(5)"SPACE=THRUST O=LEFT P=RIGHT"
60 PRINT CHR$(13)SPC(10)"CHOOSE DIFFICULTY:"
70 PRINT CHR$(13)SPC(14)"1: EASY"
80 PRINT CHR$(13)SPC(14)"2: MEDIUM"
90 PRINT CHR$(13)SPC(14)"3: HARD"
100 GET C$ :IF C$ = ""THEN GOTO 100
110 REM TARGET SPEED (SETS DIFFICULTY)
120 IF C$ = "1" THEN TS=0.55
130 IF C$ = "2" THEN TS=0.5
140 IF C$ = "3" THEN TS=0.4
150 IF VAL(C$) <= 0 OR VAL(C$) > 3 THEN GOTO 100
150 PRINT CHR$(147)
160 GY=20 :REM GROUND IS ROW 20
170 GOSUB 570
190 X=20 :Y=1 :S=0.5 :T=0 :F=30 :G=0.15
210 REM STORE OLD VALUES
220 OX=X :OY=Y
230 GET C$ :REM MOVEMENT KEYS
240 IF C$="P" AND X < 39 THEN X=X+1
250 IF C$="O" AND X > 0 THEN X=X-1
260 REM THRUST
270 IF F > 0 AND C$=" " AND T < (G*2) THEN T=T+0.25
280 REM SPEED IS SPEED MINUS THRUST PLUS GRAVITY
290 REM BUT SPEED CAN NOT EXCEED 1
300 S=S-T+G
310 IF S > 1 THEN S=1
320 IF T > (G*2) THEN T=(G*2)
330 IF F > 0 AND T > 0 THEN F=F-1
340 IF T <= 0 THEN T=0
350 IF T > 0 THEN T=T-0.2
360 IF F = 0 THEN T = 0
370 REM HEIGHT IS PREVIOUS HEIGHT PLUS SPEED
380 Y=Y+S
390 IF Y < 1 THEN Y = 1
400 POKE 1031,32
410 PRINT CHR$(19)CHR$(18)"FUEL"CHR$(146)" ";F
420 PRINT CHR$(18)"SPEED"CHR$(146)" "; LEFT$(STR$(S),3);" "
430 PRINT CHR$(18)"THRUST"CHR$(146)" "; LEFT$(STR$(ABS(T)),3);" "
440 REM DETERMINE SUCCESS
450 IF Y >= GY THEN GOTO 610
460 REM OTHERWISE REPEAT
470 GOSUB 500
480 GOTO 210
500 REM ERASE THE SHIP
510 IFOX<>X OR OY<>Y AND INT(Y)<= GY THEN GOSUB 30000
520 REM DRAW THE SHIP
530 POKE 1024+(INT(Y)*40)+X,88
540 IF C$=" " AND Y < (GY) THEN POKE 1024+(INT(Y+1)*40)+X,22
550 RETURN
570 REM DRAW GROUND AND LANDING PAD
580 FOR I=0 TO 39
590 RETURN
600 REM SUCCESS OR FAILURE TEST (TS IS TARGET SPEED)
610 PRINT
620 IF S > TS THEN GOSUB 20000
630 IF S <= TS THEN PRINT "TOUCHDOWN!"
10000 PRINT "PLAY AGAIN?"
10010 GET C$ :REM WAIT FOR KEY PRESS
10020 IF C$ = "N" THEN END
10030 IF C$ = "Y" THEN GOTO 20
10040 GOTO 10010
20000 REM CRASH
20010 PRINT "OOF! SLOW DOWN! "
20020 POKE 1024+(INT(Y)*40)+X,42
20030 POKE 1024+(INT(Y)*40)+X+1,42
20040 RETURN
30000 REM ERASE THE SHIP
30010 POKE1024+(INT(OY)*40)+OX,32
30020 RETURN